Enhex wrote:Zaroio wrote:To cimb a stair user a Kinematic Body and and a leg (raycast downward). Use a Kinematic Body, it will give you more controll
Raycasting will fail to detect ground if the character stands above a gap, or when you don't stand directly above the higher platform. It has to be a sweep test or a ghost object.
Bananaft wrote:Or more raycasts, like Lemma did: http://etodd.io/2015/04/03/poor-mans-ch ... ontroller/
Dave82 wrote:I still can't get why is everyone against my sphere cast solution ?
Enhex wrote:Actually if the leg is a spring, this could work since the body will end up in a crouching position.
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