Hellbreaker - FPS game

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Re: Hellbreaker - FPS game

PostPosted by namic » 04 Aug 2016, 12:12

Are you using Assimp's TriangulateProcess?
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Re: Hellbreaker - FPS game

PostPosted by Enhex » 04 Aug 2016, 20:53

namic wrote:Are you using Assimp's TriangulateProcess?

No.
I wrote my own triangulation, I modified the ear clipping algorithm to handle 3D non-planar polygons.
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Re: Hellbreaker - FPS game

PostPosted by TheComet » 03 Oct 2016, 21:20

This looks sick! :D Reminds me a lot of Quake, keep it up!
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