Request for PBR materials to use in Urho3D

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Request for PBR materials to use in Urho3D

PostPosted by dragonCASTjosh » 17 Mar 2016, 20:08

So many of you may of noticed my work on PBR within Urho3D, and i feel its ready to be merged but i am unsure of the licence of the materials i am currently using, therefore i believe its better to remove them and use custom created materials. These materials will be used in Urho3D as example materials.

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Imaged Captured from custom Substance painter configuration.
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dragonCASTjosh
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Re: Request for PBR materials to use in Urho3D

PostPosted by Calinou » 18 Mar 2016, 15:10

You could take textures from Nobiax (which use a CC0 license, basically it's public domain dedication or a very permissive license in the cases where it is not possible) then make them PBR-ready using AwesomeBump.
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Re: Request for PBR materials to use in Urho3D

PostPosted by dragonCASTjosh » 18 Mar 2016, 17:39

ill give it a go
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