Simplified sponza scene for Urho3D

Discuss Urho3D art-related topics (creation, import, export, troubleshooting) and share your free art.
Forum rules
Please only share free art (eg. public domain or open source-licensed such as Creative Commons) that you own the copyright to. Do not advertise for-pay content.

Simplified sponza scene for Urho3D

PostPosted by Lumak » 27 Jul 2016, 18:49

I created a repository for a simplified sponza scene with Urho3D .mdl models here https://github.com/Lumak/Urho3D-Assets derived from Crytek's obj file.
For a full version, there's a link on the respository to Crytek's obj file which you can download.
The scene file is SponzaSimple/SceneSponzaSimple.xml file.

Probably useful if you're doing any kind of GI testing.
Lumak
Have many posts
Have many posts
 
Posts: 425
Joined: 08 Jun 2015, 15:38

Re: Simplified sponza scene for Urho3D

PostPosted by Egorbo » 28 Jul 2016, 00:08

Looks great, Lumak!!

Screenshot:
Image
User avatar
Egorbo
Have some posts
Have some posts
 
Posts: 23
Joined: 21 Sep 2015, 22:24

Re: Simplified sponza scene for Urho3D

PostPosted by Lumak » 28 Jul 2016, 01:43

I hope you find it useful.
Lumak
Have many posts
Have many posts
 
Posts: 425
Joined: 08 Jun 2015, 15:38

Re: Simplified sponza scene for Urho3D

PostPosted by weitjong » 28 Jul 2016, 03:49

Thanks for that! Keep it up. I think it will be even more useful for newcomer if you add a short description on how it was done, i.e. through which importer tool and using what parameters, etc.
YaoWT - Leave no window unbroken ♪ (^。^) 
User avatar
weitjong
Contributor
Contributor
 
Posts: 1094
Joined: 16 Jan 2014, 15:34
Location: Singapore, 新加坡

Re: Simplified sponza scene for Urho3D

PostPosted by dragonCASTjosh » 28 Jul 2016, 15:21

Any chance for a PBR version :)
User avatar
dragonCASTjosh
Moderator
Moderator
 
Posts: 205
Joined: 04 Aug 2015, 18:59

Re: Simplified sponza scene for Urho3D

PostPosted by Lumak » 28 Jul 2016, 23:23

weitjong wrote:I think it will be even more useful for newcomer if you add a short description on how it was done, i.e. through which importer tool and using what parameters, etc.


That might be useful.

AssetImporter - how to import scene asset:
Setup: using Crytek's sponza.obj model as an example.
-create a bin\Sponza folder
-copy sponza.obj to bin\Sponza folder along with *.mtl and all its *.tga files
-open a command line in your build project\bin\tools folder
-type:

AssetImporter.exe scene ..\Sponza\sponza.obj ..\Sponza\SceneSponza.xml

note* the use of the scene option.
-open Editor (bin/Editor.bat), open SceneSponza.xml and verify the scene and make any adjustments.


dragonCASTjosh wrote:Any chance for a PBR version :)

Not interested in doing this. I just wanted to provide a common, prevalent scene typically used for gi testing.
Lumak
Have many posts
Have many posts
 
Posts: 425
Joined: 08 Jun 2015, 15:38

Re: Simplified sponza scene for Urho3D

PostPosted by weitjong » 29 Jul 2016, 01:59

Thanks for the quick response. Although I was actually hoping the brief notes to be somewhere in your asset repo instead of this forum post, for the benefit of your reader who may visit your repo first and not this forum.
YaoWT - Leave no window unbroken ♪ (^。^) 
User avatar
weitjong
Contributor
Contributor
 
Posts: 1094
Joined: 16 Jan 2014, 15:34
Location: Singapore, 新加坡

Re: Simplified sponza scene for Urho3D

PostPosted by Lumak » 31 Jul 2016, 01:11

weitjong wrote:Thanks for the quick response. Although I was actually hoping the brief notes to be somewhere in your asset repo instead of this forum post, for the benefit of your reader who may visit your repo first and not this forum.


Also not interested in doing this. I did, however, added a link to this thread on the repository.
Lumak
Have many posts
Have many posts
 
Posts: 425
Joined: 08 Jun 2015, 15:38


Return to Artists

Who is online

Users browsing this forum: No registered users and 0 guests

cron