Hi ! I have proble, pliss help. I create game. My scene is big single mesh hall of 1600 tris and 10 materials No gui, no light (only ambient) and while I look at our room in frame my fps down from 47/47 to 20/47. But if I look at big mesh with 10 000 tris my fps max. What the problem ? Maby that I dont use material texture tile and scale UV ?