Random projects shots

Announcements and news updates to your projects using Urho3D.
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Random projects shots

PostPosted by dakilla » 25 Nov 2016, 06:16

Hi

A topic to quickly share screenshots from your projects wip or works using urho3d.
I can't wait to see cool graphics using this great engine ;)
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Re: Random projects shots

PostPosted by magic.lixin » 25 Nov 2016, 08:20

Image上传图片的网站
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Re: Random projects shots

PostPosted by dragonCASTjosh » 26 Nov 2016, 15:25

I dont think i will beat having life is strange in Urho, but i do have some work to show. I have been working on improving Urhos renderer as many of you know, recently i started work on Sub-Surface Scattering that can be use on many many materials including skin. Here are some images of my work.

Image
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Re: Random projects shots

PostPosted by ghidra » 30 Nov 2016, 05:15

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Re: Random projects shots

PostPosted by dakilla » 02 Dec 2016, 19:46

@magic.lixin: really cool
@dragonCASTjosh: you make an awesome work
@ghidra: strange, what's that ?

A particle editor with emitter hierarchy I'm workin on:
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Re: Random projects shots

PostPosted by Lumak » 06 Dec 2016, 18:14

@dakilla, I like the idea. How's your progress?
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Re: Random projects shots

PostPosted by dakilla » 08 Dec 2016, 13:28

Most parts are done... It remains to finish the editor and tune all ;)
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Re: Random projects shots

PostPosted by godan » 08 Dec 2016, 13:54

We are hard at work on a new IOgram release. A few of the recent successes:

Runs great on linux! And you can target Linux in the build system...
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Same with OSX, although the Retina thing has proved a bit of a challenge. Found a fix, though.
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Sweet new LineRenderer:
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