Screenshots of my Voxel Render

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Screenshots of my Voxel Render

PostPosted by kinba » 22 Dec 2016, 14:44

Hello guys, today i want to show screenshots of my project.
these screenshots are taken on Mac.

omg, this is my first post, I can't post any link to my images...
ok, so,
please find screenshots in Googleplay with App name as "Multicraft - Miner Exploration".
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Re: Screenshots of my Voxel Render

PostPosted by kinba » 22 Dec 2016, 14:57

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Re: Screenshots of my Voxel Render

PostPosted by godan » 22 Dec 2016, 15:54

So good!
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Re: Screenshots of my Voxel Render

PostPosted by sabotage3d » 22 Dec 2016, 23:27

Awesome work! I am going to try it tonight. Can you share a bit more on the AdMob integration and Android in general?
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Re: Screenshots of my Voxel Render

PostPosted by kinba » 23 Dec 2016, 01:30

regarding Admob, following guide is fine. but you have to set AD filter carefully.
regarding Urho3D on Android, you have to make share you app works on all GPU, :-(. and do not load GPU resources when you app is in background.
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Re: Screenshots of my Voxel Render

PostPosted by sabotage3d » 23 Dec 2016, 10:32

Which guide did you follow for AdMod, the new Firebase one? Can you give an example on how to fix the GPU running in the background? Would be cool if you can make a pull request for that or add it in the wiki.
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Re: Screenshots of my Voxel Render

PostPosted by att » 30 Dec 2016, 06:30

kinba wrote:Hello guys, today i want to show screenshots of my project.
these screenshots are taken on Mac.

omg, this is my first post, I can't post any link to my images...
ok, so,
please find screenshots in Googleplay with App name as "Multicraft - Miner Exploration".


Can not find it in googleplay, can you post the app link?
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