Codename: Outbreak remake (+sources)

Announcements and news updates to your projects using Urho3D.
Forum rules
If you have images or videos, you can attach them in the showcase post. Please use small thumbnail as link to original media resources.
When you post in this forum, you have to agree that Urho3D main website as well as the Facebook page have the permission to republish your post with all the related images or videos. The original images must have width larger than 890px for best viewing result in all the supported viewports by main website.

Codename: Outbreak remake (+sources)

PostPosted by cin » 25 Feb 2015, 02:37

I'm restore access to my repositiry of the game.

https://bitbucket.org/cin/outbreak/down ... utbreak.7z (30.7 Mb)

https://bitbucket.org/cin/outbreak



Image Image Image

User avatar
cin
Site Admin
Site Admin
 
Posts: 45
Joined: 16 Jan 2014, 05:18
Location: Russia

Re: Codename: Outbreak remake (+sources)

PostPosted by rasteron » 25 Feb 2015, 06:19

Hey Vladimir,

I remember this project from the old google groups forum and showcase, it looks good :) definitely will try this!
User avatar
rasteron
Have many posts
Have many posts
 
Posts: 437
Joined: 07 Mar 2014, 07:46
Location: web

Re: Codename: Outbreak remake (+sources)

PostPosted by weitjong » 25 Feb 2015, 06:27

I remember this one too. Thanks for sharing it.
YaoWT - Leave no window unbroken ♪ (^。^) 
User avatar
weitjong
Contributor
Contributor
 
Posts: 1094
Joined: 16 Jan 2014, 15:34
Location: Singapore, 新加坡

Re: Codename: Outbreak remake (+sources)

PostPosted by cadaver » 25 Feb 2015, 08:54

Like I probably said before, as a reverse-engineering effort this is excellent. Should also be helpful in real-world performance tuning of Urho.

EDIT: Just to be sure, what is the legal status of the Codename Outbreak assets, seeing that there are converted models in the repository? Do you have permission from the original authors to put them online?
User avatar
cadaver
Urho3D author
Urho3D author
 
Posts: 1802
Joined: 16 Jan 2014, 14:52
Location: Finland

Re: Codename: Outbreak remake (+sources)

PostPosted by cin » 25 Feb 2015, 09:06

Hmmm.... some source-files is lost. I try to restore it and make compilable version of game.
User avatar
cin
Site Admin
Site Admin
 
Posts: 45
Joined: 16 Jan 2014, 05:18
Location: Russia

Re: Codename: Outbreak remake (+sources)

PostPosted by cin » 25 Feb 2015, 10:12

I'm create new repository - link in post #1.
User avatar
cin
Site Admin
Site Admin
 
Posts: 45
Joined: 16 Jan 2014, 05:18
Location: Russia

Re: Codename: Outbreak remake (+sources)

PostPosted by sabotage3d » 25 Feb 2015, 10:22

Looks really cool :)
Is it playable at the moment ?
User avatar
sabotage3d
Have many posts
Have many posts
 
Posts: 515
Joined: 25 Oct 2014, 13:26

Re: Codename: Outbreak remake (+sources)

PostPosted by cin » 25 Feb 2015, 23:57

May be. =) Player can run over level and shoot. I'm reconstruct only first level. For next level it many manual work of finding corresponding textures and texturing extracted level. I'm cannot doing this by one. No present any type of AI (bots and so on).
User avatar
cin
Site Admin
Site Admin
 
Posts: 45
Joined: 16 Jan 2014, 05:18
Location: Russia

Re: Codename: Outbreak remake (+sources)

PostPosted by cin » 27 Feb 2015, 03:53

Video in first post added.
User avatar
cin
Site Admin
Site Admin
 
Posts: 45
Joined: 16 Jan 2014, 05:18
Location: Russia

Re: Codename: Outbreak remake (+sources)

PostPosted by christianclavet » 09 Aug 2015, 20:28

Thanks for posting this! This was really great to look at to study and learn more about URHO 3D! You made a really great job with the all the sounds!

I was able to load your first level in the URHO editor and saw how you managed to have walk sound changed by walking on a specific object using custom defined variables for nodes!
User avatar
christianclavet
Have some posts
Have some posts
 
Posts: 44
Joined: 07 Dec 2014, 22:41
Location: Montreal, Canada

Next

Return to Showcase

Who is online

Users browsing this forum: No registered users and 1 guest

cron